OPTPiX SpriteStudio is a 2D animation authoring tool for creating sprite-based animation assets for games and interactive applications.
It supports the creation of expressive animations for characters, UI elements, and screen-wide visual effects using a timeline-based workflow designed for real-time use.
SpriteStudio integrates with major game engines, including Unity, Unreal Engine, and Godot, allowing animation data to be used directly within production pipelines. Animated content can also be exported to standard formats such as GIF and other animation files for broader use.
From version 7.1 onward, SpriteStudio supports audio playback and text display within animations, enabling more dynamic and presentation-ready content creation.
2D sprite animation authoring with timeline-based control
Support for character animation, UI motion, and visual effects
Integration with Unity, Unreal Engine, and Godot
Export to standard animation formats, including GIF
Audio playback and text rendering support (v7.1 and later)
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Mesh and bone features enable detailed animation of flexible elements like hair and cloth, adding depth to 2D illustrations. Bone weights can be adjusted manually or automatically, with mesh data seamlessly integrated. SpriteStudio is user-friendly, allowing those with basic animation skills to create complex animations efficiently.

SpriteStudio's effect editor allows for creating diverse particle animations with parameter control, enabling effects like sparks and explosions. These can be integrated with standard animations for magic, environmental visuals, and UI feedback, offering a unified workflow for 2D content.

SpriteStudio offers advanced tools for screen transitions, such as wipes and cut-ins, enhancing scene shifts. The mask feature enables custom visual effects, allowing precise control over animation presentation and fusion. This ensures flexible transition management, empowering designers to realize diverse visual ideas within a cohesive 2D framework.

CRIware LipSync generates natural lip-sync animation from voice audio using a combination of machine learning and signal processing. It supports both pre-analysis and real-time analysis, allowing teams to balance visual fidelity and runtime efficiency based on production requirements. Pre-analysis enables detailed adjustment for high-quality results, while real-time analysis is optimized for lightweight operation, including reduced data size for mobile and live applications. The technology is used across a range of production environments, including games, animation, live performances, and streaming content.
LipSync Alive, a component of CRIware, is an advanced voice analysis middleware designed to produce precise mouth movements from audio waveforms. By leveraging deep learning algorithms and proprietary pre-analysis technologies, it delivers realistic and natural lip-sync animations that align seamlessly with spoken dialogue.



