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CRI Middleware offers a diverse set of middleware tools that support the development of real-time audio, video, and interactive experiences, catering to both video games and embedded platforms.

ADX is CRIware’s audio middleware for real-time interactive applications. It provides efficient streaming playback and precise runtime control, enabling reliable audio performance across games and embedded platforms.
Includes Sound xR Core by Yamaha.

Sofdec is CRIware’s video middleware for real-time playback in interactive systems. It enables stable, high-quality video integration across platforms, supporting both in-engine and cinematic use cases in performance-critical environments.

LipSync is CRIware’s technology for generating lip-sync data from voice audio, enabling easy-to-use facial animation for character dialogue in interactive applications.

LipSync Alive uses advanced voice analysis to create accurate mouth movements from audio, ensuring natural lip-sync animations with dialogue.

A tool for 2D sprite animation in games, compatible with Unity, Unreal, and Godot. It supports character and visual effects animation, with assets exportable to formats like GIF.
Version 7.1 includes audio and text features for richer animations.